
Deep Conversation
GOAL
Escape from the tentacles of the underwater monster! To do that, you need to... negotiate?
How to play
Listen to the monster's words and try to figure out what they mean. Pay attention to how it reacts to your actions. Use the oscilloscope to formulate your own questions and ask them.
Controls
Mouse:
- LMB — interact
- Hold LMB — move objects
- Mouse position at edges of screen — move camera
Keyboard:
- Ecs — pause menu
Versions Difference
- Jam Version — it turns out that there is a bug in which, with manual input, the game does not count the answers if they are not perfect. So when playing jam build, you need to copy the answers by clicking on the curve from the dictionary.
But when playing the current version, there is no such problem anymore.
- Jam Version (+1 day) — added sounds (finded during by jam), a couple of VFX and a couple of systems have been added to make it easier to understand the game. And fix few bugs.
| Updated | 2 days ago |
| Published | 4 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Author | Cubes & Tubes |
| Genre | Puzzle |
| Made with | Unity |
| Tags | 2D, Horror, Lovecraftian Horror, Ludum Dare 59, Short, Singleplayer, Sound effects, underwater, Unity |
| Links | Ludum Dare |
| Content | No generative AI was used |


Comments
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Выглядит красиво. Идея потрясающая. Играется интересно, но нужно много терпения. Меня на столько не хватило. Попробовал сначала при полном погружении. Покормил осьминога.
Потом перешел в сюжетный режим. Стало понятней, даже прошел до зеленой лампочки. Но по сути так же покормил осьминога. В общем я смирился с компанией осьминога я остаюсь с ним)
peak game!!! Paulsams you cooked very well with this one!!! :pray::skull: